Lucas Stringhetti
VFX Artist / Houdini FX TD
Montreal, Canada
Summary
Hello! I'm Art Director and VFX Artist. Strong working knowledge of Houdini, natural phenomena simulations, Pyro / RBD / FLIP / Cloth / Grain simulation, VEX & Phyton. Creative problem solver with good attention to detail.
Nuke VFX composition skills.
Look-dev, Lighting and rendering (Mantra, Arnold, V-ray) skills.
Stop-motion lover.
Skills
SimulationVFXCompositingTexturingLook DevelopmentLightingRendering3D ModelingFXHoudini
Software proficiency

Houdini

Nuke

Maya

Blender

Mari

V-Ray

Arnold

RenderMan

ZBrush

Photoshop

After Effects

Katana

Pro Tools
Productions
Movie
The Fall Guy
Year
2024
Role
FX TD
Company
Framestore
Movie
Loki Season 2
Year
2023
Role
FX TD
Company
Framestore
Movie
Peter Pan And Wendy
Year
2023
Role
FX TD
Company
Framestore
Movie
White Noise
Year
2022
Role
FX TD
Company
Framestore
TV Production
1899
Year
2022
Role
FX TD
Company
Framestore
Movie
Spider-Man: No Way Home
Year
2021
Role
FX TD
Company
Framestore
Movie
Maya And The Three
Year
2021
Role
Fx Artist
Company
Tangent Animation
Movie
Sonic the Hedgehog
Year
2020
Role
FX Artist
Company
MPC
Movie
The One And Only Ivan
Year
2020
Role
CFX Artist
Company
MPC
Movie
Artemis Fowl
Year
2020
Role
FX Artist
Company
MPC
Movie
Dolittle
Year
2020
Role
FX Artist
Company
MPC
Movie
Shazam!
Year
2019
Role
CFX Artist
Company
MPC
Experience
FX TD at Framestore
Montreal, Canada
FX Artist at Tangent Animation
Winnipeg, Canada
- Maya and the Three (Netflix)
FX Artist at MPC
Montréal, Canada
Developing FLIP, ocean, RBD, pyro, grain, POP and procedural setups using Houdini.
Strong knowledge in VEX & Python.
- Artemis Fowl (2020)
- Sonic: The Hedgehog (2020)
- Dolittle (2020)
Creature FX / Techanim Artist at MPC
Montréal, Canada
December 2018 - June 2019
Developing cloth and fur setups, tools and scripts in python using Houdini and Maya.
More than 20 cloth setups (RigFX builds) developed.
- Shazam (2019)
- Artemis Fowl (2020)
- The One and Big Ivan (2020)
VFX Artist / Houdini FX TD at Vetor Zero/Lobo.cx
São Paulo, Brazil
March 2017 - October 2018
Development of simulations (Pyro / RBD / FLIP / Cloth / Grain), procedural tools using the Houdini Engine, Houdini / Maya pipeline integration. Development of tools in VEX and Phyton. Responsible for the leadership, productivity and learning of the simulation team. Eventually responsible for rendering simulations on Mantra.
- LACTA 5 STAR “CHOCOLATE WORLD” - Gold Cannes Award 2019;