Hello! I'm Art Director and VFX Artist. Strong working knowledge of Houdini, natural phenomena simulations, Pyro / RBD / FLIP / Cloth / Grain simulation, VEX & Phyton. Creative problem solver with good attention to detail.
Nuke VFX composition skills.
Look-dev, Lighting and rendering (Mantra, Arnold, V-ray) skills.
Development of simulations (Pyro / RBD / FLIP / Cloth / Grain), procedural tools using the Houdini Engine, Houdini / Maya pipeline integration. Development of tools in VEX and Phyton. Responsible for the leadership, productivity and learning of the simulation team. Eventually responsible for rendering simulations on Mantra.