Lucas Stringhetti
Lucas Stringhetti
VFX Artist / Houdini FX TD
São Paulo, Brazil

Summary

Hello! I'm Art Director and VFX Artist. Strong working knowledge of Houdini, natural phenomena simulations, Pyro / RBD / FLIP / Cloth / Grain simulation, VEX & Phyton. Creative problem solver with good attention to detail.
Nuke VFX composition skills.
Look-dev, Lighting and rendering (Mantra, Arnold, V-ray) skills.
Stop-motion lover.

Skills

SimulationVFXCompositingTexturingLook DevelopmentLightingRendering3D Modeling

Software proficiency

Houdini
Houdini
Nuke
Nuke
Maya
Maya
Mari
Mari
V-Ray
V-Ray
Arnold
Arnold
RenderMan
RenderMan
ZBrush
ZBrush
Photoshop
Photoshop
After Effects
After Effects
Marvelous Designer
Marvelous Designer
Substance Painter
Substance Painter
RealFlow
RealFlow
SpeedTree
SpeedTree
Pro Tools
Pro Tools

Experience

  • Techanim/Creature FX Artist at MPC
    Montréal, Canada
    December 2018 - Present

    Developing of cloth builds, tools and scripts in python. Apply and simulate clothing, hair, skin deformation or other areas requiring technical animation.

    Analyze and fix any initial problems found and resimulate as needed.

  • VFX Artist / Houdini FX TD at Vetor Zero/Lobo.cx
    São Paulo, Brazil
    March 2017 - October 2018

    Development of simulations (Pyro / RBD / FLIP / Cloth / Grain), procedural tools using the Houdini Engine, Houdini / Maya pipeline integration. Development of tools in VEX and Phyton. Responsible for the leadership, productivity and learning of the simulation team. Eventually responsible for rendering simulations on Mantra.